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Add randomly generated monster contracts, bounties, ambushes and hunts to the game. Dynamically change the vanilla spawns for unique and varied playthroughs. Simulate an ecosystem and a food chain. Add dynamic events to give more weight to your actions

This is kind of a temporary update, i have new features ready and close to being completed but unfortunately it is still too early to ship them. So in the meantime here is a compatibility update with the v4.03 that was released a few days ago, as well as the removal of 1 sharedutils module.

If you wish you can now safely delete the mod_sharedutils_custombossbar from your mods folder and remerge any edited file! It may take a few days for the guides to reflect that change.

  • compatibility update for Game v4.03
  • removed dependency on the sharedutils_custombossbar