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Add randomly generated monster contracts, bounties, ambushes and hunts to the game. Dynamically change the vanilla spawns for unique and varied playthroughs. Simulate an ecosystem and a food chain. Add dynamic events to give more weight to your actions

Note It is NEEDED you remerge the sharedutils after the update

CHANGELOG (since last full release)

  • 4.04 game compatibility
  • add menu slider to control reputation loss on death during contracts, 0 to disable the loss