Add randomly generated monster contracts, bounties, ambushes and hunts to the game. Dynamically change the vanilla spawns for unique and varied playthroughs. Simulate an ecosystem and a food chain. Add dynamic events to give more weight to your actions
Note It is NEEDED you remerge the sharedutils after the update
CHANGELOG (since last full release)
- 4.04 game compatibility
- add menu slider to control reputation loss on death during contracts,
0
to disable the loss