Beta 1 - Feedback
By Aeltoth in
Private book
Legend
✔️ success ❌needs improvement 💡notes
- ✔️ reputation progression and unlock of tougher targets
- ❌ gear progression.
- 💡too slow, but should be fine with the recent change where regular contracts give schematics as well
- ✔️ exploration while hunting. Map is diverse, traversing it requires planning
- ❌ long distances during hunts.
- reaching far areas can be difficult during hunts, either a closer target was found or a feint happened first
- uncertainty of finding target in distant POI makes it difficult to find the motivation to explore the whole map each hunt
- 💡clues system is too unreliable, they're too hard to find
- 💡portable camp the player can deploy in the next hunt? Craftable, consumed on deploy, requires crowns on use based on distance?
- ❌ loot quantity
- too much loot, too many containers are active in each hunt
- 💡reduce chances for a container to have loot, while making sure hidden chests with multiple items have greater chances
- too much of high quality loot like gold jewels or relic swords
- 💡use a PRNG roller to lower the chances of higher items
- too much loot, too many containers are active in each hunt
- ❌ camp upgrades
- buffs feel insignificant
- 💡scaling the duration with the level is a poor idea, make them last 1 hour or the whole hunt, scale only their power
- 💡add a fireplace to meditate that grants all of the unlocked buffs at once
- gardens & such are great but could be better
- 💡shupe interactions with the distillery & the small garden plots in the map should solve this
- buffs feel insignificant
- ✔️ gameplay loop. It's intuitive, it's fun to discover the next target when completing a contract, it's fun to learn & exploit the spawn conditions of the species.
- ❌ traps
- too costly
- not great gameplay to lure a target near them
- too difficult to trigger
- 💡should explode automatically when monster approaches it
- ✔️ lures. Cinematics are great, they're cheaper now, give access to spawn points on demand at the cost of preparation
- 💡the randomness on the first try isn't 100% perfect either, needs improvement